Posts Tagged ‘internet’

NORML Launches iPhone Application, 'Reefer…

March 10th, 2010

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With ‘marijuana’ already one of the most popular topics on the Internet, NORML proudly announces that the ‘Reefer Revolution’ has now found its way.

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NORML Launches iPhone Application, 'Reefer…

PS3 To Get More Movies as Sony Signs Deal With All Six…

March 10th, 2010

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Sony earlier indicated that the problem, which has left many PS3 owners unable to connect to the Internet for more than a day and some unable to even play games, was only affecting models released before last year’s PS3 ” Slim .” …

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PS3 To Get More Movies as Sony Signs Deal With All Six…

PS3 To Get More Movies as Sony Signs Deal With All Six…

March 10th, 2010

Free Xbox 360, PS3 Slim, iPod, Wii or iPhone

Sony earlier indicated that the problem, which has left many PS3 owners unable to connect to the Internet for more than a day and some unable to even play games, was only affecting models released before last year’s PS3 ” Slim .” …

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PS3 To Get More Movies as Sony Signs Deal With All Six…

Rumor: Batman: Arkham Asylum II May Get Some Robin [Updated]…

March 8th, 2010

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Is Rocksteady’s superb Batman video game series already reaching the point of Robin? So says a listing for Batman: Arkham Asylum II at the occasionally factual Internet Movie Database. That could be bad news… or it could be good. The bad depends on your tastes, whether you consider the lone wolf Batman to be superior to the dynamic duo version. The positive perspective could be the theoretical addition of cooperative play in the sequel to Batman: Arkham Asylum, something we’ve just been groomed to expect from our current and future releases. Regardless of your feelings, the IMDB listing for the game credits Vincent Martella with Robin voice acting duties. He plays Robin in the Batman: Under the Red Hood animated feature as well as Hope in the newly released Final Fantasy XIII. He’s listed alongside Bruce Greenwood as the voice of Two-Face, also appearing in Batman: Under the Red Hood. Perhaps the IMDB entry editing powers that be simply confused the two projects, but we’ve contacted Warner Bros. reps to try to clear this up. Update: Warner Bros. reps respond, saying “To our knowledge, what you asked about is inaccurate information. We are not yet discussing details for the sequel.” We’d prefer a hard and fast “No!” or “Yeah, he’s totally in it.” but that’s about as clear as WB is making things right now. Batman: Arkham Asylum II [IMDB via PlayStation University ]

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Rumor: Batman: Arkham Asylum II May Get Some Robin [Updated]…

Denial of Service Attack Kills Ubisoft DRM, Your Assassin’s…

March 8th, 2010

Free Xbox 360, PS3 Slim, iPod, Wii or iPhone

The downtime that plagued PC gamers trying to play Assassin’s Creed II yesterday was the result of a denial-of-service attack, causing one of Ubisoft’s new DRM-servers to become unreachable. But hey, at least no one has hacked the game yet. Ubisoft’s controversial new digital rights management solution went gone live for both Assassin’s Creed II and Silent Hunter V this weekend, only to go dead for a large number of users shortly thereafter. The DRM system requires users be connected to the internet while playing the game in order for it to function, and many players reported not being able to connect to Ubisoft, which meant they were not able to play. Yesterday Ubisoft community managers were telling people that the downtime was due to high demand. Now Ubisoft’s Twitter tells a different story. Apologies to anyone who couldn’t play ACII or SH5 yesterday. Servers were attacked which limited service from 2:30pm to 9pm Paris time So while there was indeed strong demand, it was artificial demand, created via a denial-of-service style attack that affected at least one of Ubisoft’s servers. From the Twitter: 95% of players were not affected, but a small group of players attempting to open a game session did receive denial of service errors Hacking attacks on Ubisoft’s new DRM system were hardly unexpected, considering it has already been attacked on a regular basis by fans and critics. While it may still be alienating players, at least the DRM is getting the job it was intended to perform done, as Ubisoft’s Twitter proudly proclaims. We’re happy to say ACII & SH5 are withstanding the efforts to crack them. We see the rumors but still confirm no valid cracked versions exist I’m sure all of the people who were desperately trying to play Assassin’s Creed II yesterday are pleased as punch.

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Denial of Service Attack Kills Ubisoft DRM, Your Assassin’s…

Apple prepping Wi-Fi iPhone for China

March 8th, 2010

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The iPhone has failed to thrive in China, due in part to an active black market and the Golden Shield Project (GSP), which censors certain Internet content. To comply with the GSP, devices that include wireless Internet have been …

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Apple prepping Wi-Fi iPhone for China

The 10 Most Avidly-Played Wii Games In America (As Of March…

March 8th, 2010

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At last, a new game on the list! Welcome back to Kotaku’s monthly look at the 10 most avidly-played Wii games, our so-called “measure of pleasure,” that charts which Wii games collect the least dust. Lego Star Wars has fallen to #11 thanks to the arrival of Harvest Moon: Animal Parade . People sure do like playing their Harvest Moon games a lot. (Click the chart to enlarge) For many months, the same games have appeared in this top 10, based on data pulled from Nintendo’s official tracking service of Wii users (full explanation of where the numbers come from below). The lack of a new entry has been disappointing, but understandable. These top 10 games each average more than 40 hours per person who plays them. Any new games have a long way to go before they reach that threshold, and some just don’t have enough content to come close. New Super Mario Brothers , for example, is only at 22 hours per player as of March 1. The surprisingly hot-selling Just Dance has been played, on average, just over five. The news this month, though, is that a new Harvest Moon, subtitled Animal Parade, has given its players enough of a fever. It cracks the top 10, with a 43-hour, 59-minute average playing time. Animal Parade knocks Lego Star Wars: The Complete Saga off the list. That game ascended to an average playing time of 43 hours and 52 minutes, but was passed by the Animal Parade rocket. Expect Lego Star Wars, which continues to post steady play-time increases, to return in a few months, passing the stagnating or declining likes of Rock Band 2 or The Legend of Zelda Twilight Princess. Those games are hovering at close to 46 and 47 hours per player, respectively. In The Margins -One game that continues to bear watching is Call of Duty: Modern Warfare: Reflex Edition . The online multiplayer of Call of Duty: World at War has helped that 2008 Wii game to post high numbers on this chart. The 2009 Reflex edition isn’t Top 10 material yet, but in the past four months it has shot up from about 17 hours per player to 32.5, gaining 5.5 of its hours in just the past month. It has a shot of making this list someday. -Slow and steady but never successful enough to make the Top 10, Mario Kart Wii is about to reach the 37-hour mark. It hit the 36-hour mark over the New Year, making it one of the most-played games on the Wii. That is a great feat for any top-selling game, given how prone the top-sellers are to having some consumers drag the average playing time down. -No one asked, but Jeep Thrills rose from an average playing time, as of February 1, of 3 hours, 32 minutes, to, a month later, 3 hours, 35 minutes. Who even knew there was a game called Jeep Thrills? Where’s all this from? (AKA an explanation of the above chart for stat junkies only) : In a move somewhat surprising for the generally secretive company, Nintendo makes all of this data public. Any Wii owner can download the Nintendo Channel to their Wii and begin browsing for games. Any game that has been played enough times has usage stats listed for it, contributed by anyone who chose to share their data with the channel. The sample size that the channel tracks is pretty good, though it is obviously biased toward users who hook up a Wii to the Internet. We calculate that sample size by looking at Wii Sports usage numbers, which show that more than 98 million sessions of that game have been played by Nintendo Channel users as of March 1 (up 4 million in the last month), for an average of 29.66 sessions per player. That divides to more than 3.3 million Wii Sports users whose gaming has been tracked by the channel. Since almost all Wii Sports owners in North America would be Wii users, we will venture that as many as 3.3 million people have contributed stats. That is up from the 3.2 million people when these numbers were run for February 1. (October 09 data is not included on the chart due to a problem with Nintendo’s data reporting in the previous month.)

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The 10 Most Avidly-Played Wii Games In America (As Of March…

» Nintendo Download 3-8-2010 (North America)

March 8th, 2010

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Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be …

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» Nintendo Download 3-8-2010 (North America)

Tether iPod Touch to BlackBerry

March 7th, 2010

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The request is simple enough…I want to be able to use the internet access from my BlackBerry on my iPod Touch. I do not want to use an iPhone, so please do not suggest that. Furthermore, AT&T.

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Tether iPod Touch to BlackBerry

Potential Sites For Nintendo Wii Games Download — W3Devil

March 5th, 2010

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A twisted take on Technology, Business, Gadgets, News … It sounds really impractical if you come to realize the fact that Nintendo wii console is incapable of playing copied or backup versions of games. Thus, instead of buying your favourite games at the store, you rather download wii games on the web. With the advent of the computerization and the Internet today, gamers can simply take advantage of this technological advancement in order to get the exciting …

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Potential Sites For Nintendo Wii Games Download — W3Devil